Throughout the level, Magic Mouth tiles will appear. Step on one to read its message. Most of these explain the various contents of the level.
The first section of the level explains various forms of tiles (floors, walls, curtains, etc.), and teaches the "examine" command. After turning the corner, the next segment explains the use of push buttons, on/off switches, and floor traps to open up pathways. In the tutorial, they are used to remove walls, deactivate force fields, lower a drawbridge, and open a set of metal bars. Going north, the player is then taught that certain walls may be walked through.
After finding his way through the walk-through walls, the player is then told to use a series of switches and floor traps to reveal the path onward. Press the button next to the star wall, go south through the walk-through wall, east through the floor trap, and west through the next walk-through wall to continue.
The next room teaches the player about teleport tiles, most of which simply teleport the player about the room. Near the end of this room, the player is presented with four teleports, only one of which (the rightmost) is the one which the path onward. Afterward, a hidden teleport will send the player into a small room with a Magic Mouth reading "Ha ha ha." before continuing. Beyond that, the player is then shown the use of conveyor belts. One is used to block the path onward, and must be turned off by an adjacent switch.
A set of stairs leads downward to the next room, which presents the player with a ship. Sail north into the Cave, then reveal the path to the switch by using a floor trap. Flip the switch then sail east to the next island, where there is a ladder leading upward. Once up the ladder, the next room explains the use of the Skeleton Key to open doors. Near the end of this room, the player is also shown how floor safes and stone compartments may conceal items.
To the east and north, the next room presents the player with certain forms of precious metals and gems (starting with a Bar o' Gold concealed in a floor safe), and the use of the Auto Teller to convert them to the in-game currency. A curtain then reveals the first shop of the Tutorial, where the player may purchase more keys. The next room teaches the use of the Recycle Bin to obtain money from the deposit of garbage.
Afterward, the player is offered a box of Rations and told the importance of the Food bar. Following this, the player is then given a Magic Map and Ethereal Potion to instruct on the use of magic scrolls and potions. The next room offers the player a Dagger to teach in the use of weapons, followed by a few pieces of armor, three more weapons (Spear, Boomerang, Pea Shooter), and finally the Shovel, which may be used to dig up treasure.
The next room has a pair of weapons shops at which the player may sell their already-provided weapons and/or buy new ones. The top one features single-hand weapons, while the bottom one features ones that require both hands to operate.
Finally, the player is taught how to bend iron bars to reveal the path onward. The stairway down leads to the last room, which itself leads to the exit to Outer Terra.
- There are three hidden sections in the Tutorial:
- In the opening room, a hidden passage reveals a quick path to the exit.
- Near the first stone compartment is a secret room full of curtains, which may be exited via conveyor belt.
- Near the exit, a conveyor belt path reveals a hidden message reading "Individualism!"
- The player's Food level will never decrease in the Tutorial.
- Should any condition arise in the Tutorial that would normally cause the Health bar to reach 0, the player is told, "Normally, you would have just DIED, dropped your pouch, and gone to hell."
- The doors after the key shop may be bypassed via walk-through walls.
- The conveyor belt trap is not used anywhere in the actual game.
- Playing through the Tutorial offers significantly more loot than is given to players who skip it.